Manual:Infantry Manual:Equipment

SECTION 4 - Equipment
This section is designed to include some of the more common equipment & weapons used by the Infantry Branch. Additional equipment also used by the branch can be found in other Branch Manuals such as Support or Aerospace.

4.01 Uniforms
Uniforms listed in this section a current as of 2385. For more information of SFMC Uniforming, see the SFMC Uniforms Policies and Guidelines Manual.

A-2 Uniform
In the 2370s Starfleet began a round of uniform changes, which included a new white dress uniform. Starfleet had intended the SFMC use this uniform. The SFMC did not like the white version and insisted their version be black.

Colloquially known as the “Mess Blacks'', this uniform is used primarily for formalized dining events where the more common Class A-3 uniform might be inappropriate for any reason. Made of highly starched artifibol fabric throughout, with gleipnir in select areas, the overall uniform presents a clean and crisp appearance necessary for political & diplomatic dining functions.

Class A-3 Uniform
Even with the introduction of the Mess Blacks in the 2370s, the SFMC still wanted a dress uniform that was uniquely there own. From this idea, the A-3 was born. The A-3 draws its inspiration from military dress unforms of the 20th & 21st century militaries of Earth. The uniform is made of highly starched artifibol fabric throughout, with gleipnir in select areas, the over-all uniform presents a clean and crisp appearance necessary for formal events and parades.

B-1 Uniform
Originally introduced as a Dress Uniform in the 2270’s, Starfleet uniforms took a swing towards a more military-looking uniform. The new uniform consisted of black pants, a colored tunic with a waist coat. Not fond of the maroon color chosen by Star-fleet Naval, the SFMC opted for black. Whereas the color of the tunic worn by fleet members described the department they served, the tunic color in the SFMC version described your branch of service.

As of 2385, this uniform is no longer considered a Dress Uniform. It can still be worn by marines if they choose on certain occasions. These occasions would be determined by the local commander or higher ups.

C-2 Uniform
As of the 2370’s, this is standard duty uniform of the SFMC. Constructed of artifibol, the uniform includes 10% toranium which can mitigate injury due to energy dis-charge. All Starfleet uniforms of Artifibol due its thermal insulating and moisture wicking properties. It is also naturally elastic, durable, and flame resistant.

This uniform comes as a jumpsuit, and as separate pants and tunic

Class D-1 Uniform
Field Uniforms are used by work parties and in garrison where duty uniforms are unnecessary or inappropriate. Despite their appearance, they are not designed to be used under combat conditions; but they can function in such situations should the need arise. Even though it is referred to as a BDU, use of this uniform is usually restricted to Marine Bases.

Construction of the D-1 uniform Is similar to the Corps’ combat uniforms. The uni-form is construct-ed in the same manner as the SMAU; however, it doesn't have the betraray layer or embedded iso-linear circuitry which provides electronic system connectivity of the SMAU.

I18 Standard Marine Assault Uniform (SMAU)
This is the standard issued SMAU used by nearly every marine in combat conditions.

The SMAU is constructed in three distinct layers that are thermally sealed at the seams to maintain the gas /liquid tight integrity of the garment. The exterior layer is a fabric-type material constructed with varying amounts of dicosilium, toranium, carbon, and nanopolymer. Under magnification the finished material bears a striking resemblance to suites of chainmail once used in archaic warfare. The discosilim and toranium form the fabric backing to a series of conjoined nanotubes made of a nanopolymer composite with a high incidence of pure carbon.

The construction of the garment grants the wearer insulation from environmental extremes and unconvention-al attacks. The combination of dicosilium, toranium, victurium, and carbon imparts thermal protection to the garment which allows the wearer to work in conditions of up to 820 Kelvin (546°C) for about five minutes be-fore beginning to suffer from cascading failures. The garment can also withstand thermal pulses of up to 1360 Kelvin (1086°C) without catastrophic failure. The design of the SMAU mandates that any failure due to ther-mal exposure results in the material cracking and flaking apart rather than melting.

The physical protection offered by the SMAU is designed to only counter the threats presented by fragmen-tary shrapnel, melee weapons, energy pulses, and compression waves from area effect weapons. Both frag-mentary shrapnel and edged fighting weapons are countered by the “chainmail” of the garment’s outer layer. The design of this material presents a tough exterior against slashing blows, displaying minimal resistance to the strike simply sliding off the “mail”. The hardness and density of the “mail” also prevents stabbing blows from breaking apart the nanotouri. This hardness however does have its limitations, an object traveling at transonic speeds or greater will break the “mail” design and inflict a piercing strike on the wearer.

Standard Marine Battle Armor System (STAMBARS)
This system of armor protection encompasses four separates, yet interconnected, pieces of personal equip-ment: the helmet, the vest, and two vambraces. Together they provide the field Marine with all the require-ments and advantages that he would need to fight on the modern battlefield. While certain disadvantages re-main due to the public’s insistence that marines be overprotected – i.e., mass for armor plating; vigorous rain-ing has nearly eliminated or marginalized nearly all of them. The STAMBARS is designed to work in conjunc-tion with the Standard Marine Assault Uniform (SMAU), which provides most of the environmental protection and connectivity need-ed by the STAMBARS’s computing systems. Together these two garments have be-come the trademark of any deployed Marine, either aboard ship or planet-side.

This system of armor protection encompasses four separates, yet interconnected, pieces of personal equip-ment: the helmet, the vest, and two vambraces. Together they provide the field Marine with all the require-ments and advantages that he would need to fight on the modern battlefield. While certain disadvantages re-training has nearly eliminated or marginalized nearly all

I14 Standard Marine Battle Armor System (STAMBARS) Helmet
The helmet is a molded piece, constructed with no visible seams, and often modified to fit certain anatomies. The interior is lined with adaptive polymer foam which is designed as both a shock absorber and fitting device. Activated when the chin strap is secured, the foam will gently expand until the computer controller deter-mines that the perfect fit has been established. The foam is conspicuously absent from the area around the face and certain other pieces of anatomy as required - like the Andorian’s antennae which are used for equi-librium. While a perfect fit is appreciated by the wearer, the purpose of the foam is used to soften any concus-sive impact the helmet might sustain. When impacted with enough force to shift the head into drastic move-ments the foam will allow a controlled version of this movement. The foam acts as a dynamic deceleration device slowing all movement within the helmet without allowing the head to impact the sides.

I42 Standard Marine Battle Armor System (STAMBARS) Vest
The vest of the STAMBARS encompasses the torso of the wearer and protects the vital organs often found in this area of the anatomy. For most humanoids, the vest is worn as one piece; it is hinged at the shoulders which allows the wearer to drape it overtop the head and into position. It is secured by means of two flaps, hinged on the outside edges of the dorsal side, which are then secured on the anterior side. These flaps are armored as well and serve to protect the flanks of the torso. Two straps are located at the top and middle of the flaps and only serve to secure the piece; a third strap is located at the bottom of the vest and circles the entire waist.

I41 Standard Marine Battle Armor System (STAMBARS) Vambraces
The vambraces provide the wearer with the SMAU’s and STAMBARS’s central computer processor and memory storage; it is also the primary means of tactile interface with the computer system. Typically, a vam-brace covers the radius and ulna bones of the arm, and extends over the wrist joint and provides protection to the dorsal side of the hand. It is designed as a true clamshell with the hinge on the ulnar side of the arm and the closure on the radial side. The wrist joint is designed to follow any movement that the hand can make.